Monday 7th Nov 2011

Wacom have (finally) started sending out orders of their new product, the Inkling. I got mine the other day and I’ve been having a good play with it. It’s very good. Not perfect, but very good. The announcement video set some very high expectations, some of which are matched by reality, while some… aren’t.
The whole idea of the device is to record what you draw so that you can import it into image editing programs later, either as a bitmap or (more excitingly) as a vector image. It keeps a track of every stroke, in the order you made them, and records how hard you were pressing on the pen, so the recorded lines vary in thickness with pressure. I think it was this that really got everyone interested.
As a gadget, it’s a lovely little thing. There’s a pen, a receiver, some spare nibs and a USB cable, all neatly packaged in a case that doubles as a charger. Closed, the case looks like a rather glam pencil case with an elaborate hinge.
Getting started with it is straightforward. You clip the receiver onto the edge of your paper (or notepad, envelope, napkin or whatever) turn it on, and draw. The pen turns on when you start drawing, though I found best to give the nib a preparatory tap on the page somewhere first, just so you know it’s ready, otherwise you’ll lose the first stroke.
The receiver has a couple of buttons, one to turn it on, and the other to create a new layer in your drawing (yes, you can create layered drawings). Turning the receiver off and on will create a new file, as will squeezing the clip – as you might do when changing the paper, which is a nice touch.
Well yes it does, rather well actually, but it does depend on your drawing style and your expectations. It does a very good job of recording your strokes, from the faintest to the heaviest of lines, and it’s as good as my tablet at recording the fairly fast and loopy lines of my handwriting. I tried a few drawing styles, from handwriting to fast and loose scribbles to a sketch of my hand, crosshatched shading and all, to see how it would record them, and for the most part it did a very good job. Looking at the vector output I can see why Wacom supplied the pen with only ballpoint tips; you can probably play with the settings to improve things but ballpoints aren’t particularly nuanced or subtle drawing devices, and the output reflects that. As I said, it records things well, but not beautifully. When exporting as SVG, the vectors are made from very short line segments (they aren’t smooth beziers) and very faint lines tend to come over a bit thick, so what you’d drawn as subtle crosshatching is recorded as a rather heavy bit of shading, while thicker lines come across as a bit thin.

Scans of various sketches, compared to how they come across as SVG. This is using all default settings the device comes with.
I don’t see any of this as a serious problem though. I think by making the pen a ballpoint Wacom are signalling the quality and style of drawing that the device records well. With a few tweaks to the settings, I can see myself using it to record some actual illustrations for use as final artwork, but its real strength seems to be in recording rough ideas. My sketches of lettering ideas, flow diagrams, outline illustrations, logo and site ideas all came across perfectly (though with provisos, see below) and were great to use in Illustrator as guides for finished artwork. Because the output is vector and faithfully records pen pressure it works far better than a scan might, and means I don’t feel I need to delete the guide layer to keep file sizes down (as I might with a scan).
What the device offers is convenience, and a bit of magic. It’s less hassle than scanning or photographing your notebooks, and you get scalable vectors nicely separated into whatever layers you want. You can draw an outline sketch and then feel free to scribble and annotate all over it, knowing each addition can be turned on and off and moved about at will, or even deleted entirely. That’s the real appeal of this thing.
There are some extra special bits of magic the Inkling hints at, but isn’t yet backed up by the software that comes with it. When you look at a sketch using the ‘Sketch Manager’ software, you can replay the drawing process as an animation, or use a scrubber to focus on a particular sequence of strokes. There’s something quite fabulous at seeing a time lapse of something being drawn, and here it is with your very own sketches! But, and I found this a little disappointing, you can’t export the sequence as an animation. The whole purpose of the player and scrubber is to allow you to split your drawing into multiple layers, as you might want to if you’d not pressed the ‘new layer’ button at a particular point. Useful, I’ve no doubt, but a rather mundane use case compared to the “can you see what it is yet?” fun potential. It would be nice to be able to export animations, and I know it’s not the main purpose of the software, but it seemed like such a big potential win that I was surprised it wasn’t there.

The main interface of Sketch Manager. Pretty horrid. Showing the directory tree is a very strange choice, especially for a Mac app. It’s not useful at all. Note how the toolbar icons look borrowed from another app.
The other issues with the software are less structural and more down to (it appears) a rushed job and skipped testing. The screenshots in the manual show the software running on Windows, looking fairly good, with everything looking like it’s in the right places. Seeing what it looks like on the Mac, I would hazard a guess that it was designed originally for the Windows UI, written for Windows, tested on Windows and then ported over to the Mac. Button assets look clumsy against the Mac’s grey UI, some buttons end up in the kind of drop down that you get when there’s no room to show everything and the text is jargon-filled and doesn’t feel like it was written for humans. There are some very odd labelling choices too; for example, the scrubber for the drawing timeline shows two numbers, one labelled L, the other R. Left, and right. I had no idea what these meant other than to wonder whether it was a count of left versus right handed strokes, which would be an odd thing to show since I’m fairly sure ambidextrous illustrators are quite rare. But no, as you move the scrubber bars, it shows you how many strokes are to the left of the scrubber (i.e. earlier), and how many to the right (later). I can’t imagine why this would be at once so important to show, and yet not label properly.

The document interface. Also pretty horrible, and largely incomprehensible. That large button down the bottom right takes you back to the main screen. Placed next to the scrubber and player like that, I thought it was a rewind control.
More serious problems show up when you try exporting sketches to Illustrator and Photoshop. At this point you really need to have restarted your computer after installing Sketch Manager (yes, it’s rather old school), if you don’t, Illustrator will give you a dialog asking whether you want to import the text as ANSI or not. Whatever you pick, you’ll get a large text field with the contents of an XML file in it. If you have restarted, you’ll get a series of very strange paths with stroke widths set using Illustrator’s calligraphy tool. It’s not great. Sharp corners get filled in as splodges and the whole thing looks like a vector trace of a bitmap.

A scan of the original drawing, and three different outputs. First is direct to Photoshop, the second is direct to Illustrator, and the last one was exported as SVG and opened in Illustrator.
Exporting to Photoshop was a bit better in that I got an actual image first time, but it created a 600dpi document with what looked like a scaled-up 300dpi image in it, which I think is exactly what it is; when you choose to export to any of the bitmap formats they create a 300dpi image. Also, when you choose to export to Photoshop, it changes your Photoshop settings so that the units of measurement are inches. I can’t even begin to comprehend the utter boorishness of this. I’ve checked, and checked again. I set my units back to pixels, export a picture from Sketch Manager, and there it is, inches again.
Not good. Really, really not good.
The only way to export vector data reliably is to use the ‘Save as different format’ option, and choose SVG. This works well, but is a faff as it defaults every single time to PNG and defaults the file location to the device itself. As I said above, the vectors are short straight-line segments rather than smooth beziers, but it does at least create a faithful replica of your drawing.

Viewed in Illustrator, the paths of a sketch exported as SVG (left) and direct to Illustrator (right). Even without looking at the scan, the difference in fidelity is clear.
I should point out that the Sketch Manager is far better than any vendor-provided scanning software I’ve ever used. Not exactly praise, but it is something.
The Inkling feels very much like a tool for designers more than illustrators. If you sketch rough ideas – layouts, lettering, schematics and the like, you’ll find it very useful. If you want to record your sketchbook of illustrations, you certainly could, but it might cramp your style having to use that pen - Wacom themselves say it’s good for preparatory drawings, and I agree. I don’t use ballpoints very often for a couple of reasons – I don’t particularly like the quality of line they offer, and the ink smells bad. For the sheer convenience of this tool though, I could live with both.
It’s a fantastic thing which has the potential to be very useful. You are drawing with a biro though so adjust your expectations accordingly. The software is awful, but not so bad as to make the device useless. Just make sure you export as SVG.
If you sketch a lot and need a digital copy of your sketches, get one. I’m glad I did. Actually, I’m not. See below.
Update: I discovered that Wacom believe the Sketch Manager software is so vital to your everyday computing needs that they’ve set it to launch on startup. What’s more (and I suspect this is down to the dodgy Windows to Mac port) it doesn’t do this properly, in a way you can change using the Mac OS ‘Login Items’ setting. To stop it launching at startup, have a look at this Apple Discussion entry. I found entries for Sketch Manager in both the main and user ‘Library’ folders. What’s more the user library folder is hidden, so you might want to ‘unhide’ it first. This is an incredibly boorish bit of behaviour, and I’m actually pretty pissed off at Wacom about it.
Update 2: I bought mine from Wacom directly. I don’t know anywhere that has them in stock. You might want to reconsider anyway, given the above.
Saturday 15th Oct 2011
So yes, I’ve been away from the site for, er, way too long. To say, “I’ve been busy” would be a cop-out. I’ve been busy on a few personal projects that have taken up most of my ‘spare’ time and energy, and while they’ve been great fun I’ve definitely missed writing here. I’ve got so many starred “must blog” entries in my RSS reader I’m not sure a lot of them are even relevant anymore. Ho hum.
Anyway, those of you who follow my (rather ranty, sweary) personal Twitter account might have already seen these, but the big, huge personal project is nearly done – a set of playing cards. Each of the court cards represents an obsession, with a theme per-suit connecting them, Wealth, Science, Dogma and Pleasure. The joker represents Time and Death, the end of any and all obsessions. I’ve still to design the packaging and (of course) get them printed but when they’re ready I’ll be selling them, probably as some kind of limited edition type affair. They’ve been absolutely enormous fun to do, so here’s a little sneak peek:

Friday 8th Jul 2011
OK, nothing to do with type or lettering, but I do like to post a bit of illustration from time to time. This caught my eye yesterday on this isn’t happiness, an illustration by Liam Brazier. He’s done a load of other geometric illustrations (including this rather nice Superman one), but the colours and balance of this one appeals to me the most. Lovely stuff. I should mention that you can buy prints of his work from his site, and there’s a short Q&A with him here, on My Modern Met.

Thursday 16th Jun 2011
The cover of this caught my eye the other day, partly for the design but mainly for the deliberate misspelling. It’s a nice looking thing, and the design follows through the inside of the book too. I like the Wodehouse references for the hangover names, though thankfully I’ve not had anything worse than a Broken Compass for quite some time. Not sure if that’s through moderation or worrying signs of tolerance though.

Tuesday 17th May 2011
Thematically related to the previous post (i.e., being about illustration) is this beautiful piece of work, a linocut by Hubert Tereszkiewicz. He’s got a couple of pieces of linocut work on his site, and the detail and quality of them is incredible. Make sure to have a look at his other work too, I particularly like the Dr Strangelove poster.

Tuesday 17th May 2011
As I catch up with things I’ve marked to ‘look at later’, I see a recent post on Graphic Exchange about the new identity for Mad Brew Productions, by Adam Hill. It’s not really a type related thing but I’m very much partial to a nicely executed bit of engraving and linework, so here it is. The premise of the identity is that of ‘wearing many hats’, in that the company does ‘media’ and ‘interiors’ as well as its music production business.

I would link to the page on Graphic Exchange, but to my frequent frustration it’s a site without unique pages, if you can imagine such a bizarre thing.
Tuesday 19th Apr 2011
I just read this well-written and clearly-argued piece by Stephen Few on the work of David McCandless. It expresses many of the thoughts I’ve had on the kind of ‘popular infographic’ going round, though I wouldn’t restrict my criticism to McCandless, nor would I be quite so critical of him personally. The style of work he produces is popular because it presents correlations (and sometimes, coincidences) in data in an accessible, attractive and entertaining way — the error is to assume that this represents the best of graphical analysis or that it’s intended to be viewed as such. As many commenters on this Flowingdata piece have pointed out, there’s a difference between graphical analysis and infographics, and while I disagree with the apparent thrust of their collective argument (that Stephen Few is wrong) it is an important distinction to make.
McCandless’ pieces are often beautiful, and they are indeed based on information, hence the title of his book and site, Information is Beautiful, but they rarely offer deep insight into the data. What I would like to see is the equivalent for graphical charts representing actual analysis. Time for an Analysis is Beautiful perhaps?
Monday 18th Apr 2011
Found via Drawn, this post by Javier Garcia on his blog about the 1961 Sports Illustrated Book of Bridge. The book is illustrated with work by Jerome Snyder, whose work I’ve apparently often admired in the past, even though I didn’t know they were his. His pieces are dense with detail and (when printing allows) rich with colour — that he illustrated a book about bridge with playing-card inspired designs is pretty exciting; how did I not know about this before? I’ve managed to order a copy, so hopefully that’ll arrive soon in all its inspirational splendour and I’ll be able to take my own pictures — these I’ve nabbed from Garcia’s blog post:

Interestingly, Garcia has also featured a set of cards designed by the ceramicist Stig Lindberg that’s worth a look at, and also links to the Grain Edit article about those Jean David El Al cards (which inspired me to buy a set and post about it here).
Sunday 13th Mar 2011
Lettercult has posted an incredible collection of custom lettering projects by hundreds of lettering artists, all completed in 2010. There are so many projects that they’ve split the post across two days, and there are 33 (quite long) pages in each post. I’ve not had a chance to go through all of them yet, but the variety and the quality is remarkable — so much to look at! I’ve posted a few favourites below, one by David Croy, another by Jordan Jelev of The Fontmaker, and I’d be surprised if you’ve not seen her work already (but very worthwhile admiring again), a piece by Dana Tanamachi.

By David Croy
Thursday 27th Jan 2011
Andy Clarke (aka @malarkey) tweeted a couple of links to Where The Danger Lives, a site on crime films, which has reviews and in-depth info on classic crime and noir films, studios, and recently, a countdown of the best posters used to advertise the films. Each poster has been restored and cleaned up so you can see it clearly (with links to a decent size larger version to look at) and an illuminating analysis of the design and how it fits the film. It’s all pretty impressive stuff so far (I’ve only read a few of the posts as of writing this), so go and take a look.

Three of the posters that caught my eye.